Our SPFBOX interviews continue with William I. Zard, author of Metamancer.
SPFBO (the Self-Published Fantasy Blog Off) is a free online contest run by author Mark Lawrence. 300 authors compete across ten judging teams to see who will be the winner! You can read more about the contest here.

INTERVIEW WITH WILLIAM I. ZARD
Tell us a little about yourself and let our readers know which blog you’ve been assigned to for SPFBOX!
I’m assigned to Fantasy book Critic (Chelsea). The career that pays the bills is independent consulting helping businesses large and small with enterprise document search technology (custom search engines). I have many hobbies, including Go, Autocross racing, Building/Modifying my race car, Computer games (Sim Racing, Space Sims, RPG/fantasy games, Civ, text MUD), reading Fantasy/Sci-fi and lately I’ve become interested in Aviation/flying. There’s also a bunch of dormant hobbies could resurface at any time such as bird-watching, 3d printing and photography.
What inspired you to write this book?
Can you tell us a little bit about your writing or editing process? What’s most exciting to you about writing or editing?
The fun part of writing comes at that moment you realize you have an idea you really like. Then there’s a degree of restraint required to not just blab it to everyone in raw form. The restraint comes from remembering that the idea will be a thousand times cooler if you craft a story around it and reveal it carefully. There are some parts of the third book in my series (I am still writing #2!) that I have been dying to tell people about for over half a decade. In some sense a big part of what got me to knuckle down and complete book one was the realization that I needed to do that to reveal the later parts of the series. It was that or give up and just waste the idea by spoiling it.
When I start a brand new area I will begin with some description. I want the reader to be “in the world” and I never want the reader to feel “lost and confused.”
Who or what have been your major literary influences?
What makes your SPFBOX book unique?
Do you have a favourite character from your SPFBOX entry? Tell us about them!
The fun part of writing comes at that moment you realize you have an idea you really like. Then there’s a degree of restraint required to not just blab it to everyone in raw form. The restraint comes from remembering that the idea will be a thousand times cooler if you craft a story around it and reveal it carefully.
How does your work fit into (or challenge) its genre?
That depends on how you think of genre. If the genre is “Fantasy Fiction” it’s dead center, very little challenge. It’s got wizards, goblins, knights etc. If you narrow things a bit, the first place you run into friction is the YA vs Adult distinction. Amazon categorizes it as YA, which is generally how any coming of age story winds up categorized. However, it’s written with the intention of being suitable for ages 11 to 111. I had ARC readers that ranged from 11 to 80yrs old. The 11yr old was from France, and right after release, I had a small burst of sales in France so I know she really did like it. On the other hand, I also have a couple of very glowing reviews on Amazon that are clearly from older adults (one mentions her grand-daughter). Narrowing things further to the “Wizard coming of age” sub-genre or trope, readers will find that while the necessary transition from non-magical to magic wielding of course does happen, the way it happens is quite different than other familiar works. There’s a common element of that trope that I left out… the one that normally eases the MC into magic in fact. So a key challenge in writing my book was to make the transition still seem reasonable. Also, the feel of the way wizards relate to each other and the rest of the world may be somewhat different. I don’t want to get too specific though or I might spoil some things for my readers.
What do you hope readers take away from your SPFBOX entry?
What are you currently working on?
Book two of course! >50% of my reviews ask for the next book so I think I’m in trouble with my readers if I work on anything else!
Metamancer
Fate never asks your opinion…
Baby in a basket delivered under mysterious circumstances, Johnny is raised unaware of his heritage by a knight and his wife on the outskirts of a kingdom in a town constantly at war with elves. All he wants is to be a knight like his father, but death and intrigue interfere. Soon, he finds himself on a path he never dreamed of, apprentice to a wizard and friends with an elf. He yearns for stability but increasingly the unseen machinations of others pull him in new directions as he tries to take control of his own life.
It doesn’t help that he turns out to have the most feared talent of all Metamancy, the magic of altering magic itself.
This book introduces a brand new world, and begins to reveal a detailed new magic system. Though this world will have some familiar elements (elves, goblins, wizards) this young wizard treads a fundamentally different path vs the likes of Garion, Pug, Rand, or Harry and not all is as it initially seems.
Add Ritual Metamancer on Goodreads.
Purchase Metamancer from Amazon.

William I. Zard is the pen name for Patrick G. Heck’s fantasy fiction writing. He was born in Ohio, but moved to Massachusetts at the age of ten. His originally intended career was Biology, and he earned a Bachelors and a Masters in Biology at Clark University and S. U. N. Y. Buffalo. However, he soon found that his hobby of computer programming offered substantially more lucrative opportunities. He spent most of a decade writing Java Web applications and then transitioned to enterprise search systems. Since 2012 he has been a successful independent consultant and is a committer and PMC member for Apache Solr and Apache Lucene. Despite his distinctly non-literary career thus far, he has always been an avid reader of fantasy and science fiction. His first book, Metamancer, started as the final project for his creative writing class at Clark University. Since the assignment was to write a “short story” and his writing quickly expanded to twenty-seven pages, with a lame tacked on ending, it wasn’t much of a success as a final project. However, the story wouldn’t leave his head and as new ideas arose he kept writing them down and sometimes adding to the text. After many years bursting with ideas and repeatedly having to re-read his own half written novel to get going again, he finally resolved to push forward and finish it. Nine months later it was ready for publication. In addition to science, computers, and fiction he also enjoys autocross racing, computer games, the game of go, and flying airplanes. Only time (and sales numbers) will tell if he can turn his writing hobby into a third career.





